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Record 16 Guest: Tom Wright Email:aq461@freenet.carleton.ca Homepage:http:// none at present unfortunatly Date: 28-Oct-98 12:36 AM Really great work and fun there Jim. I like how you put your figures in different settings, and your mood lighting, and of course the humour. It's interesting to hear that you are running a Halloween contest for customizing - I'll have a number of things to discuss with you in the near future. All the best, Tom Wright |
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Record 13 Guest: George Email:thekill@mindspring.com Homepage:http://sunbeam.brev.lib.fl.us/jundland.htm Date: 18-Sep-98 09:43 PM
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Record 12 Guest: Phil Thy Email:phil182@ix.netcom.com Homepage:http://welcome.to/Phil_Thy Date: 13-Aug-98 11:42 AM Hey look, the the almighty Jim Bob! I've been admiring your work for quite some time, do you have a job? Just joking. My question is, have you every veiwed Day of the Dead? I think you may find some inspiration there when your running dry on ideas. |
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Record 11 Guest: Jimbob Email: Homepage: Date: 29-Jul-98 09:06 AM Here's something that's pretty impressive: The Mann Gallery. It's a gallery of "Art Dolls"; the subject matter is traditional and don't let the "dolls" word scare ya off-- the results are really awesome! Read through some of the artist profiles to see what kind of materials and skills they use to create these things. Wow. |
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Record 10 Guest: George L Email:glindstr@manatee.brev.lib.fl.us Homepage:http://sunbeam.brev.lib.fl.us/jundland.htm Date: 27-Jul-98 01:46 PM
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Record 9 Guest: Clayton Cameron Email:kc@garden.net Homepage:http://www.garden.net/users/kc/ Date: 21-Jul-98 11:18 AM Just posted a drawing of Fak-Q I did, check it out at my site. Jimbob's characters are great to draw, so there'll be more on the way. Be noted, though, all are originally Jimbob's idea and creations. I just wanted to illustrate them :) -Clayton |
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Record 8 Guest: Jimbob Email:jimbob1@flash.net Homepage: Date: 16-Jul-98 12:16 PM The FAK-Q project's not done yet and I couldn't resist the urge to post almost-finished pictures. I'm working on a wordy article about costuming considerations-- it explains some of the decisions I made, but to keep folks from nodding off, I hope to spice it up with some juicy pics. Gawd, this is a fun project! (By the way, the Alien creature seen in a few of the pics is Tsukuda's from Alien 3. It's a huge piece of plastic!) |
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Record 7 Guest: George L Email:glindstr@manatee.brev.lib.fl.us Homepage:http://sunbeam.brev.lib.fl.us/jundland.htm Date: 10-Jul-98 10:07 AM Oh mighty Jimbob-wan, far be it from me to give you tips on how to sculpt heads, since your one the the best Ive seen, but I had an idea that might make sculpting likenesses and symmetry easier. Since you seem to have the ability to take instant photos of your work with your camcorder, you could take a frontal and side shot of your basic head sculpt. Then, using an image editor like Microsoft Image Composer, you could take the actual picture of the person and your picture of the head scult and overlay them. By enlarging them to the same size in relation to one another and making them somewhat transparent, you could see whether the noses, eyes, lips etc etc line up or not and then go back and make adjustments on the sculpt. I would try this myself but I dont have instant access to pictures of my works in progress. Like I said..this may be a dumb idea or a lot of work...but fi anyone can make it work its you. Later.
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