| Monday 11/13/2006 10:48:26pm
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| Name: |
ilaf |
| Comments: |
Jim, I have visted your
site for many years.Learned a lot of neat things, even with the slot
car portion... the rc/helios are too cool. But the one thing I never
did understand, was what did you do with the 1/6th figures after making
them. I guess you explained that they just collect dust. Well after
all the focus on keeping articulation, it only seems natural to make
them move. IE Stop Action movies... of course it means more building
of sets and props, and writing stories... but it is a fairly cheap hobby,
sucks many hours for a few minutes of enjoyment... but the movie can
be re-watched over and over and that few minutes of enjoyment still
is there.
And man, I wished I had that much EMPTY garage space!
Anyway glad to see that you are keeping the site around.
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Howdy ilaf,
I'm very proud of my empty garage-- it's extremely unusual for a garage
in Texas! My wife thought we should park cars in there (whaaa???- in
a garage???); anyway, that justified the big storage shed out back,
for my "valuable junk", and the empty garage space comes in handy for
special occasions.
Junk, stuff, whatever-- boy howdy, that's my favorite topic! I mention
it a lot because I seem to wrestle with it all the time, and it's the
perpetual backdrop of my at-home life. It's a fact-of-life with these
collector-type hobbies.
As a USA-'un, it's my duty to keep the wheels of commerce greased, and
even in most cultures where people own cars, Consumerism usually whups
Spiritualism's ass. One of the consequences of our greater longevity
in this consumer-driven world is that we have more time to acquire neat
toys, which means more toys. Unless we use them up or dispose of them,
they do stack up.
I'm convinced that when I was a I kid, I focused more intently on my
toys, and enjoyed them more fully. Of course, there were fewer toys,
and more carefree hours to devote. Unless you live a spartan life, as
your earning power increases, so does your accumulation of stuff. At
some point in our lives (probably pretty early), despite periodic cullings,
we have such an accumulation of neat stuff that there aren't enough
hours in the day to revisit and appreciate it all. Yesterday's toys
become decoration for our lives, a backdrop that we appreciate simply
because it's there. Call 'em "eye candy", or "dustketchers", they're
the tangible evidence and history of our consumption and productivity.
(Pragmatic people call 'em "eBay fodder", but that's another topic altogether.)
Some folks strive to find more active uses for dolls/figures than as
wallpaper-- as you suggested, stop-motion video is one of those, or
even still-image captioned storytelling. They can be used to visualize
blocking for stories, or as perspective guides for drawing... or even
blasting with pellet guns and blowing up with fireworks. I think it's
natural to go through phases where you try to think of things to do
with this stuff to revive the shine, besides just letting 'em enjoy
their fate as dustketchers: I've gone through all those phases just
mentioned (even pellet guns & firecrackers), and learned a lot from
those exercises (maybe not so much from the pellet guns & firecrackers,
but it was fun). It usually involved a blending of interests, like acquiring
an 8mm camcorder with a flying erase head to play with stop-motion animation,
and wanting to write computer programs "back in the day", first with
my 3-3/4" RPG characters, and later with digitized stop-motion animation
fight sequences, cleaned up pixel-by-pixel for a Hypercard game. When
the "Doom" game engine editors came out, I created sprite sequences
using my 3-3/4" figures digitized from different angles on a turntable.
I went through a comic book drawing phase right before starting this
site back in '97; of course, based on my toy figures. Was it fun? Heck
yeah! All of these things gobbled up hefty chunks of obsessive-compulsive
time, which took time away from other interests-- and in doing so, creating
new dustketchers. The website is my latest (and most productive) effort
to squeeze extra mileage out of those fun projects. As with earlier
efforts, I learned a lot of new tricks, this time in the realm of webstuff.
So it's not really lamentable that stuff has become dustketchers-- it's
the fate of movie props, the DVDs in your personal collection, the exercise
bike... It's the fate of all stuff that you don't devote daily time
to. Time moves on, and we move on to new stuff (anyone still mess with
Doom .wads?)
In the case of my doll projects, the ones I like the most are out for
display (articulation lets them assume kewl poses for their dustketcher
duty) and they've become the wallpaper of my daily life.
--Jimbobwan, 11/17/06 |
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