09/28/02- This guy wasn't envisioned as article material, being
a sadly flaccid customizing effort suitable only for the "Remarks/I Sez"
section. I wanted a figure which looked like a ruler to go with the "Generic
Fantasy Warrior" and make it seem like there was some kind of kingdom
or sumpin'. The head was unaltered from the way it came from the store,
except for the hair and the eyeballs. The costuming wasn't much either;
a spare chestplate from the Generic Fantasy Warrior and the store-bought
Qui Gon Jin robe to cover the rest of the figure. Since then I've slowly
added a few more things-- nothing really exciting --but gradually it's
become more of a bonafide figure. Most recently, I replaced the brown
Qui Gon Jin robe with a homemade dark green one. So that partially justified
turning this into an article. I don't do very many projects which require
tailoring; in fact, this is probably the first time I've turned on the
sewing machine in years. I figured that was somewhat noteworthy. Because
of this, I must point out that this isn't an authoritative article
on sewing... it's my rediscovery of something that I've tried before,
without any great revelations or progress in the interim. The happy idiot
can be satisfied with relearning stuff he's forgotten.
Using store-bought stuff as placeholders lets you develop the general
look quickly and replace them with your own versions at a leisurely pace.
It's not quite as satisfying as making your own, and leaves you open to
questions about the pedigree of the figure. Maybe it's a snobbish modeler
thing, but with real kitbashing, you don't want the origin of parts
to be too apparent ("Hey, isn't that a Tamiya sprocket on that Denebian
Jones Crusher?" or more appropriately, "Isn't that a Sideshow Toy
sword?" Yes it is.). Still, it's a balance of pride and expedience
and sometimes the path of least resistance is the most practical way to
go.
The
robe is an attractive costuming option in the primitive genre. Even though
you can do quite a few things with skimpy metal/leather/fur costuming,
variety keeps it interesting by providing contrast. (If we didn't wear
clothes, naked breasts probably wouldn't be nearly as exciting.) As far
as I'm concerned you can't ever have too many robes, but it's not practical
to spend bucks on the low-Q Star Wars figures just to get multiples. With
a little material, thread and time, I can put one together more quickly
and cheaply than it would take for me to find a store-bought one. Copying
an article of clothing usually forces you to change the material and color,
so the result looks unique (especially if you throw in bad tailoring).
In fact, one of the first things you need to do is select the material.
Naturally, the material is very important since that conveys the impression
of scale weight and determines how the finished garment drapes. I searched
for a material which looked heavy, but wasn't too stiff. I happened
to have a yard of woolish looking stuff in a dark green from a long time
ago, originally thinking that it would be useful for some kind of WWII
German thing (Oddly, it doesn't photograph as green). It doesn't fray,
so that removed one major hassle from the construction.
Robes are one of the easier sewing projects, a notch above the basic
potato sack tunic. The forgiving, non-critical fit is ideal for an inept
seamster like me. A prerequisite for starting a tailoring project is having
some kind of plan-- they're called "patterns" by Those In The Know. Fortunately,
every store-bought outfit you own is potentially a pattern, holding the
secret of the exact size and shape of all the pieces that were used to
make it. Imagine that! They also provide assembly clues, so that you can
make a stab at reverse-engineering it. That can be a little confusing
though, so often you have to use common sense and educated guesses to
help fill in the gaps. This is one undertaking where it's useful, maybe
necessary, to look a few steps ahead and test fit, so that you end up
with seamlines that match. I say that, but feel it's really just
dumb luck when things actually work out. If you screw up, you can usually
rip seams and try again.
Thanks to the loose,
uncritical fit of the QGJ robe, it didn't need to be fully disassembled
to derive a workable pattern. Things like the hood and sleeves came easily
by tracing the general shape and eyeballing the inaccessible edge where
the parts are sewn together. You can get the pattern for the sewn-together
sleeve by assuming that the part you can trace is mirrored in symmetry
on the pattern. The main cloak body pieces (4 total-- 2 back, 2 side)
weren't quite as pain-free. Elastic strips are sewn into these pieces
to force them to fold and drape; these needed to be snipped in order to
get a flat traceable pattern. With the elastic snipped, it's surprising
how much material is used in the cape! In fact, the pieces were so large
that I couldn't trace them on an 8.5" x 11" sheet of paper, and had to
use an artist's pad.
Once you have the pattern of the basic shapes, you transfer them to
the fabric using the sewing version of carbon (chalk) paper and what's
called a "pounce wheel"-- a small pizza cutter with spikes. Here, it's
important to pay attention and make sure you're transferring the parts
in consideration of the right/left symmetry-- if you don't flip the pattern
over to the flipped symmetry piece, you'll end up with parts that assemble
with the right and wrong sides facing outward: For some materials, that
definitely won't work. It's a moronic mistake, but I've made it before.
An experienced
tailor would pay attention to the selvage; the weave direction of the
fabric. Fabrics usually have more stretch in one direction than the other,
so it may be important to lay out the pattern according to that. Also,
if the weave pattern is directional and highly visible, you'd want to
consider that when you tranfer the pattern to fabric or the finished garment
will look... well, shitty. I said "experienced tailor", which I ain't:
That subtlety didn't occur to me until after I'd finished. In this case
it didn't matter much since robes are loose fitting and the material I
used has a kind of wooly texture. Stripes would have been an entirely
different matter.
When cutting out the shapes, it's a good idea to leave a border for hems-- fortunately, I didn't forget that. Having a little excess will allow you to correct inaccuracies in the pattern, since it's easier to correct a piece that's too long than it is to redo a piece that's too short.
For assembly, analyzing the original garment gives you your best clues. Although the order of assembly for many of the pieces isn't too important, the final assembly of these parts is.
- The Hood: The two halves were sewn together (wrong side out)
and the frontal hem of the joined pieces was sewn down. (I sewed a wire
into this hem to allow the opening to be shaped.)
- The Back Pieces: These were sewn together along the center
(wrong side out). On the inside, the hem was folded flat and sewn down
in two parallel lines. It looks similar to the reinforced seam along
the sides of jeans, and I assume that makes the sections join flat instead
of puckering at the hidden seam.
- The Front Pieces/Shoulders: This is probably the only place
where the order of assembly is kinda important. Here, the front pieces
are attached to the back piece at the short section along the shoulders.
You stop at the armhole.
- The Sleeves/Armholes: This is the trickiest part, and requires
the most precise sewing. The easiest way to do this is to fold the sleeve
in half and align the center with the shoulder seam. You're sewing this
inside out, so align the parts with that in mind. Then, starting from
this center point, put some Fabri-Tac glue along the edges, squishing
the parts together. You only need to do the edges; it's not for structural
strength and you don't want the glue to go very deeply onto the face
of the fabric where it might be visible. From the center, work your
way down to the ends of the sleeve's armhole opening. Ideally, the sleeve's
armhole length will end somewhere in the vicinity of the pattern's cut
in both the front and back pieces. If it's reasonably close, it's probably
good enough since you can correct that with sewing and trim the excess.
With the pieces tacked in place, you can now sew the sleeve to the front
and back pieces without a lot of grief. It's a tight fit under the sewing
machine's presser foot, so make sure that the material feeds through
smoothly and that there aren't any creases on the underside that you're
sewing down. If you do that, you'll need to rip the seam and try again.
- The Sleeves/Lengthwise: This is a semi-critical sewing job,
but it's easy to handle. The first thing to do is fold the pieces together
to see how everything matches up. Ideally, the two ends of the sleeve's
armholes are positioned so that the sleeve can be sewn up along its
length without skewing. If not, having excess hem material would be
useful for making the pattern correction. With the armhole's bottom
set, you can measure up the sleeves to make sure that they're the same
length, then put your cuff opening hems in. When you sew the sleeve
together (inside out), you want to make sure that the hemmed opening
at the cuff joins neatly, and that sewing up the sleeve results in the
armhole/front & back pieces all coming together in the same place.
Optimistically, you can do this all in one long seam: starting at the
cuff opening, sew along the sleeve to the point where the sleeve joins
the body, making the turn and continuing downward, joining the rest
of the front & back pieces.
- The Hood/Attaching: The hood is attached like the sleeves.
The main thing is to make sure the centerpoint matches the centerpoint
at the back of the robe. You can use glue to make the sewing job easier.
- The Frontal Hems: The frontal hems are next. The bottom part
is straight forward, but things get a little more confusing and messy
as you approach the collar and hood. You generally can get away with
doing a funkier job here than you could with say, a German tunic-- the
hood hides a lot of the confusion. The main thing is to make it look
as clean as you can.
- The Bottom Hem: This gets sewn last since it ensures that the
bottom edge is uniform and unbroken. By that time, you can test fit
the figure to make sure the length is where you want it. Optionally,
you can fit the hem with wire to induce controllable folds instead of
relying on elastic as Hasbro does. This does make the robe stiffer,
more static, and less "playable" though. Fact is, you've gotta use something:
This robe uses a lot of fabric and if it isn't forced to fold inward
on itself, it'll look like a tent.
- Finishing Steps: These steps help give the robe some shape.
As mentioned above, the bottom hem needs something. The waist and sleeves
also benefit from the use of elastic, either glued or sewn in. Finally,
the hood needs to be tamed. Minimally, the hood's back needs to be tacked
down to the robe's back, roughly a half inch down. Otherwise, it will
make the whole thing look like a bowling pin. Hasbro also sewed a small
section of the front openings to the sleeve. If you've wired the hood's
hem, this isn't really necessary since you can form the way the opening
drapes.
Surprisingly, the whole thing goes pretty quickly: About three hours,
from creating the pattern to the last stitch, including time spent figuring
out how to wind a bobbin and work the sewing machine, smoke breaks, and
serving the cat masters. If you were making a bunch at once, you'd probably
realize greater time savings. (But that would be kinda boring, wouldn't
it?)